
This week’s guest, Brian Kent, was a senior airman in the US Air Force. That is 100% true. He spent time in a secret underground bunker in Omaha. That is 50% true. He joins us to discuss the latest Bethesda silliness, if Dark Souls is suited for the PC, and whether we should be skeptical about Lost Planet 3. And while you might expect that Xenoblade Chronicles is at least one of our games of the week, you’ll never guess what we picked for the other 302 games of the week.
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After spending literally dozens upon dozens of hours to get to the culmination of this epic RPG, I am disappointed to discover that all the time I put into advancing my characters; all the personal feelings of investment; all the various story arcs; all these myriad worlds; all the sacrifice, betrayal, romance, and camaraderie; all the sophisticated themes about the nature of organic and synthetic life; all the hard work I did — yes, hard work, that I paid good money to buy a game to do — all came to this.
After the jump, an ending is a very delicate time Continue reading →

There’s a scene in Fight Club when Brad Pitt and Edward Norton are stealing human fat from a liposuction clinic. They have to get a plastic bag of the stuff over a fence with bobwire along the top. The plastic bag catches on the bobwire and rips open, spilling lumpy viscous goo everywhere. The Splatters, a game in which you fling lumpy viscous goo for points, is like that, but with a more candy colored sensibility.
The Splatters is available now on Xbox Live. Based on slogging through a few poorly explained levels, it’s as appealing as it sounds. Maybe The Splatters 2 can recall that scene in Dead Alive with the pus in the tapioca.

Pandemic is a supposedly co-operative board game in which players control asymmetrical pieces in an attempt to contain the spread of global epidemics. It’s a bit of territory control, a bit of card drawing, a bit of dice rolling, and a lot of themework. It’s also a pretty awful multiplayer game, since social interaction (i.e. having more than one player) adds absolutely nothing. I like to think of it as a single-player single-session adventure. And therefore I’d love to play it on my iPhone.
Fortunately, Operation Eradicate is an unofficial 1:1 port of Pandemic to the iPhone. Unfortunately, it is a textbook example of how not to make an iPhone game.
After the jump, who let the zombies out? Continue reading →