Your Daily McMaster: War. Huh? That’s what it’s good for.

I really like the Mass Effect 3 multiplayer, but you have to play with four players. Trust me. This is a lesson I learned the hard way.

Last Tuesday I stopped by Best Buy to pick up two copies of the game, one for me and another for my friend Chris. I walked in when the doors opened and asked the guy if they had a collector’s edition. He laughed in my face and told me I should have pre-ordered. I replied with “I had no idea this was Gamestop.” I hate that guy.

After the jump, saving the galaxy can get pricey.

When I got the game home, we started a two player session of the ME3 multiplayer. This mode is very, very similar to Horde mode in the Gears of War series. You have a set area of map to deal with and enemies show up in waves. However, every few rounds (3, 6 and 10 to be precise) there are goals that pop up. You either have to go around the map activating/deactivating devices, stand in an area while data uploads or execute certain enemy units. These rounds are special because if you complete these goals, you earn credits as well as experience. Every other round just counts towards your experience total.

Credits are a very big part of the game. You get a slew of characters to play with, but they mostly start out at level one. As you level up you can develop their powers and get better equipment. Part of that grind is purchasing different packs in the game store using either credits or MS points. How convenient! The packs come in three different levels: Recruit for 5,000, Veteran for 20,000 and Spectre for 60,000. Of course, the more expensive packs have better stuff, guaranteeing a higher rarity level of items.

One thing of note that I didn’t know about initially – the game doesn’t really scale back for two players. We could manage the first couple of rounds, but when the time came to move around the map, we discovered it was very easy to get surrounded and murdered. These rounds, the ones we had so much trouble with, are the ones that pay you credits and thus you can’t really improve your equipment without finishing them. It was a very sad first few hours, but it did end up having a weird side effect – I was ready as hell for the coming onslaught.

In Mass Effect 3, they tie the single player ending to a resource known as Galactic Readiness. This rating is how ready the five different sectors of the universe are for the Reaper attacks. You start the game at around 50% and, unless you’re a completionist or have a long-standing character, it’s unlikely you’ll achieve the game’s positive ending. It’s worth noting that your Galactic Readiness rating drops during real time whether you’re playing the game or not. This means you either need to beat the game immediately or you can go along with the underlying evil scheme and play the peripheral content and related social game tie-ins. Yes folks, you too can pay EA/Bioware more money to improve your Galactic Readiness!

You see, the iPad game, the Facebook whatever and the multiplayer all lead to increases in your overal readiness and thus affect how the game ends. I was kind of irritated by this, but my indignation shifted when I discovered the day one DLC that costs ten dollars and cuts out a companion and a chunk of the game if you don’t buy. Challenge Everything!

Fortunately, the multiplayer is a pretty good time and raises your awareness rating quite a bit. I only have one question – what happens when people stop playing the multiplayer when the game gets older? No more happy endings.

  • Pogue Mahone

    Just based off the few rounds I played last night, there seems to be one fairly big difference in ME3 and Gears’ horde mode. It’s pretty feasible to hunker down in a reasonably defensible location and more or less stay put, but you really can’t do that in ME3. Partly because of the bonus objectives but also because there just aren’t a lot of good “safe” spots. I have to readjust my thinking playing this.

  • Joe

    I think it’s safe to say Bioware will release a patch if it becomes an issue. They’ve been pretty good about that sort of thing.

  • Anonymous

    You don’t need to beat the game immediately, there are other multipliers that don’t degrade over time. It’s just to keep people interested in playing MP if they enjoy it, I’d guess. You can totally get to 100% or very near if you do everything or play some MP prior to heading into the endgame.

  • Barac Wiley

    Fortunately, it’s cooperative multiplayer, so even if the rest of the world stops playing, all you need to do is round up a few obliging friends or forumites and you can get your Readiness on.

    But yes, I do wish it scaled for number of players, because my main cooperative play occurs with just one other person. Said person does have a network of other friends who have bought into this particular game, but that’s still more limiting than being able to duo it.

  • Felipe

    Well, I’m always up for a game, so if anyone wants a fourth or third player, let me know.  Xbox gamertag: TheDeadpool2000.  The more the merrier…

    The Prothean thing is pretty bullshit…

  • http://www.facebook.com/people/Jason-McMaster/607680289 Jason McMaster

    The Prothean thing is absolutely bullshit. I understand they’re trying to drum up support for the other tie ins and it’s kind of an experiment in social media. What I don’t get is day one DLC. That’s just shitty and spiteful

  • http://www.facebook.com/people/Jason-McMaster/607680289 Jason McMaster

    I end up playing mostly 2 player coop as well. Hopefully they’ll patch it to make the difficulty variable.

  • http://www.facebook.com/people/Jason-McMaster/607680289 Jason McMaster

    For me, I don’t mind so much. I just kind of find it an odd choice. If it was anyone but Bioware, I doubt the complaining would be as loud.

  • http://www.facebook.com/people/Jason-McMaster/607680289 Jason McMaster

    I certainly hope so. I don’t see it being an issue for a while, but it would be eventually.

  • http://www.facebook.com/people/Jason-McMaster/607680289 Jason McMaster

    The cover isn’t quite as uh… covering either. I got shot a lot while in cover.

  • Zameister

    The bullshit is compounded by the fact that the DLC is pretty mediocre.  The associated quest is short and predictable, with a couple interesting cutscenes.  The squadmate isn’t much of a help in combat, can’t be respecced like the others, and tends to die more than most.  He has some interesting dialogue, but nowhere near 10 dollars worth.

  • http://www.facebook.com/people/Jason-McMaster/607680289 Jason McMaster

    I had grabbed the DLC when it first came out and I think the download had screwed up. I just redownloaded and see the quest now. It’s a shame that companion sucks! I heard there’s another quest on that planet at least. I think it said something about adding scenes for all your side characters as well.

  • The_Deadpool2000

    Biggest problem with the cover is how sticky it is…

    Mapping the “run away” button and the “stand still behind this wall with your back to your enemies” button to a contextual A might not have been the brightest idea…  Can’t cuont how often that’s gotten my team killed.

  • http://www.facebook.com/people/Jason-McMaster/607680289 Jason McMaster

    After playing with the new content, it’s hard to believe this was cut. It’s pretty central to the story.

  • DZ

    Not to mention EA will cut those servers someday (I’ll never forget BFME2). My best guess is that they will somehow balance it with single player DLC that will allow you to boost that score.

    Also, while we’re on the subject of Bioware/EA and indignation, don’t forget that glitch that prevents xbox users from importing their customized character faces if they started with ME1. The official answer to the issue is that they somehow missed it while testing. Because it’s obviously such a far fetched use case.

  • TheUnchosenOne

    You think so? I didn’t feel like I’d have missed a single thing if I hadn’t gotten From Ashes. The mission doesn’t reveal anything important and I didn’t think the character did either. I guess we learn a little bit about the Protheans but honestly that felt very peripheral.

  • Shahabbabakhani

    This stuff makes me sick. Its hard to argue that Bioware, directed from on high by EA, haven’t perverted the core experience of ME to squeeze more money out of gamers. I can’t help but think these strategies will back fire in the long run. Maybe not for this particular game, but in future titles.

  • http://www.facebook.com/people/Jason-McMaster/607680289 Jason McMaster

    Maybe not central, but does give a bit of information about what’s going on. It’s just kind of stupid to not include it.

  • TheUnchosenOne

    Yeah, it does strike me as a little odd that they didn’t think of it early enough to just include it in the game. I don’t want to accuse them of cutting it for DLC, but I have no such compulsions against gesturing in that direction.

  • Nick Jewell

    So while everyone else is commenting about the multiplayer, I’m going to stop at your second paragraph to give you some advice:

    If you haven’t preordered a collector’s edition for a game that you’d really like a collector’s edition of, go to Walmart. Or, if you live in Canada, go to Superstore. Hell, you might even be able to get away with going to a Target; any big department store will do.

    While your initial reaction might be of disgust (who willingly spends money at Walmart, the most evil corporation ever?), my empirical evidence proves wonders. In recent memory, there have been at least three games that I forgot to preorder collector’s editions for: Mass Effect 2, Dead Space 2 and Mass Effect 3. Each time, after making an obligatory stop at the local EB Games/Gamestop — and subsequently being laughed at, much like you were laughed at by the douche at Best Buy — I instead made my way to the local Walmart. And each time I walked out of the store with a Collector’s Edition of my game of choice.

    When people think video games, or electronics of any sort, they immediately think they have to get them from the local electronic shop, like Gamestop or Best Buy. However, department stores don’t take preorders (as far as I’m aware) but still keep an admittedly limited stock of stuff like CE copies of games. And no one else thinks of going there, so those copies just sit on the shelves until someone stumbles across it.

    One of the happiest moments in my life was on release day for Dead Space 2: I wandered into my local EB Games and asked if they had any extra copies of Dead Space 2 Collector’s Edition. The dude behind the counter laughed in my face and said that, if I hadn’t preordered last month, there’s no chance I’d find a copy. I did an about-face, left the store, walked across the street to Walmart, found a copy, bought it, and proceeded to return to the EB Games. I walked right up to the counter, showed the douche my copy, smirked and left the store, leaving him with a stupid frown on his face. It was fantastic.

    So yeah. If you’re ever desperate for a copy of a Collector’s Edition that you should’ve preordered but didn’t, head to the local department store. Chances are you’ll be able to find a copy there.

    Just don’t spread it around, else we’ll all lose out on this wonderful safety net.

  • http://www.facebook.com/people/Jason-McMaster/607680289 Jason McMaster

    I am so going to try this. I used to go by Wal Mart all the time for game releases, but the stores in my area are getting shittier by the second.