Archive for February 29th, 2012

How does the free-to-play End of Nations actually play?

, | Games

After spending some time with an early build of End of Nations, I can safely say that it’s a bit early to conclude much about how it plays. That last phase of unit balance and interface polish does a lot to a real time strategy game. That won’t happen to End of Nations for a few more months. Suffice to say that at this point, the game shows every sign of developer Petroglyph getting back in touch with their Command & Conquer roots.

After the jump, some commanding, some conquering Continue reading →