Archive for February 6th, 2012

Caylus on the iPhone lost in translation

, | Game reviews

Caylus is at once intricate and elegant, a nifty worker-placement game where players compete for limited resources to build a castle, develop a town, and progress through a unique scoring system. It’s challenging and rewarding. I guarantee you’ll be nonplussed your first few play-throughs. Somewhere around game three or four, it will click. And if you’re the kind of strategy game wonk who plays Caylus more than two times, it’ll probably find a place in your heart. As a boardgame, Caylus is a classic.

As an iPhone port, it’s not.

After the jump, lost in translation Continue reading →

Final Fantasy XIII-2 so close, yet so far

, | Game reviews

Somewhere around Final Fantasy XIII-2’s seventh or eighth final battle — there are so many of them, it’s hard to keep track — I had to save the game and quit playing for the afternoon. I was fighting some tag team coterie of dragons who seem to have flown in from another game. That happens a lot in JRPGs and anime, doesn’t it? Someone turns into a dragon for no reason other than dragons are cool. This guy in Final Fantasy XIII-2 was so cool he turned into a whole mess of dragons.

After the jump, the light at the end of the tunnel Continue reading →

February 6: wallet threat level yellow

, | Games

The January doldrums are officially over! Which is a good thing, since it’s February. The very Fable-esque Kingdoms of Amalur: The Reckoning (pictured) will meet all your glib action RPG needs. Gotham City Impostors will meet all your Team Fortress 2 wanna-be needs. And The Darkness II once again mixes tentacles and mafiosos, in case that’s what you’re looking for in a shooter.

If you’ve got a Nintendo 3DS and you’ve not averse to some traditionally absurd survival horror, then Resident Evil: Revelations gets a seal of approval from this guy. Of course, that same guy is also really psyched that Rock Band gets a couple of Bush songs this week, so what does he know?