
Elder Sign: Omens is basically a race. Can you use your resources to accumulate 12 elder signs before 14 doom tokens stack up? Your resources include your investigators, who get battered in the process and have to burn turns healing themselves. In my case, the most precious commodity is sanity, since no one on my team of burly investigators is known for his mental stability. I frequently send them back to the museum entrance to recover sanity. Meanwhile, the doom tokens build up.
After the jump, things get a little crazy Continue reading →

A good turn-based tactical game has the feel of two armies squaring off, watching each other as units move into position, arrange themselves, entrench, feint, engage. There are fronts, flanks, reserves. With a good AI or a human opponent, it’s a series of urgent questions. Where he gonna go? What’s he gonna do? What am I gonna do? What is going to happen? When is it going to happen? It’s a dance.
Then there’s Hero Academy, where two players take turns hitting each other really hard.
After the jump, the slugfest Continue reading →

Okay, so Monday’s nothing but a memory they implanted in your head which leads us to Tuesday, the day we really get our game on. The morning walk is spent pissing and moaning to my buddy about last night’s League of Legends debacle. I bitch that I wish he would learn more than the one champ he’s pro with. He mentions something about dealing with a wife and kids are a priority and time constraints and blah, blah, bleh, blah, boo-hoo. Learn another champion, noob.
After the jump, the price of late-night League of Legends Continue reading →