The rest of the internet won’t have Tom Chick to kick around anymore!

My first paid videogame review was in 1994 for c|net’s Gamecenter. I’ve been writing reviews as a freelancer ever since then. By my math — hold on, gimme a second… — that’s either 16 or 27 years of experience as a freelancer. Today, it comes to a close.

After the jump, why you won’t be seeing my byline out there anymore

For the past 29 years, I’ve been very fortunate to consistently write reviews for other people’s publications. But publications come and go. Editors are replaced. Content disappears. I wrote a short fiction series for several years for various outlets, and if felt a bit like flinging pages into the wind. After so many years, can you blame a guy for wanting a place to call his own? That’s how Quarter to Three began a decade ago, only to lose its funding after a few months when the internet bubble popped. And as of today, that’s finally what it is again. As of today, any Tom Chick review you read will also be a Quarter to Three review.

This is good news for me because it means I am now my own editor, assigning assignments to myself, setting and missing my own deadines, taking issue with my own scores, changing my own wording. This is good news for you because it means it’ll be easier than ever for you to find or avoid my reviews.

Quarter to Three will use a five-star scoring system. You can check the “reviews” tab for a table that lets you easily find whatever reviews you’re looking for. Previously, that list had included games I’ve reviewed for other sites. Now it consists only of reviews exclusive to Quarter to Three. That list is going to get a lot longer in the coming months.

Furthermore, Quarter to Three is now on Metacritic and Gamerankings. Although I have reservations about how people use aggregate scores, I have no reservations about the actual concept. In fact, during the process of getting Quarter to Three listed, I was delighted that the folks I spoke to agreed with two of my core values when it comes to reviews.

First, the full range of any ratings system should be used.

Unfortunately, I feel it’s a lost cause for many folks who use the 1-10 (i.e. 7-9) scale, which is frequently interpreted as a grading system in school rather than a full range. Five stars feels to me like a clean, neat, easily understood range of values that doesn’t get tangled up with schoolroom anxiety about how a 60% is an F and therefore a 40% is inconceivable. Because, you know, how can you possibly get lower than an F? Furthermore, I have no problem with three stars on Quarter to Three — I consider that to mean officially liking a game — being rendered to a 60 out of 100. The larger problem is that many people who can accept three stars have schoolroom anxiety blinders when it comes to a 6/10. I consider that their problem.

Second — and more importantly — there needs to be a wider variety of opinions about videogames.

This is why I’m adamant that Quarter to Three should be a voice in the industry conversation and not just a place to blahg. Those of us who write about games professionally need to bring more and different kinds of opinions into the conversation. I’ve had my share of disagreements with editors, but in the last year, I have run into a disappointing number of people in positions of editorial power who told me that a review needs to fall in line with the Metacritic average. I am astonished that anyone would believe that.

You can find a wide range of opinions about major movies like Hugo, Mission Impossible 4, or Contagion. Read ten reviews and you’ll probably find a thoughtful spread of points and perspectives. That doesn’t seem to happen in videogames. The size of the budget is often proportionate to the enthusiasm of the critical response. Yet I feel there are important problems with blockbuster series like, say, Gears of War, Uncharted, Civilization, and Elder Scrolls. Those problems should be part of the wider conversation. Similarly, I feel that indie games shouldn’t be held accountable for being indie games. My first and second favorite games of the year were made by teams of five people and two people, respectively. I wish more industry writers would include smaller games in the conversation more frequently, and with as much enthusiasm as the big-budget franchise games.

Again, consider movies. Budget, production values, and an ongoing franchise often seem like a direct determinate of box office success. The seven highest grossing movies of 2011 are each part of an ongoing franchise and they each have budgets well in excess of $100 million. Yet, in each case, that commercial success seems entirely decoupled from the critical response. Enough people loved the latest Transformers movie that they turned out in droves to buy tickets. But when it comes to critical conversations, the shortcomings of Michael Bay’s crassly commercial filmmaking are a significant talking point. That’s exactly as it should be. And there is no analog for that in the conversation about videogames, which is too often a matter of cheerleading on behalf of the already winning teams.

It’s time that changes, because videogames themselves are changing. As the people who make games start to respect us, the players, by providing character-based stories, powerful senses of place, carefully considered design choices, and inventive gameplay mechanics, we need to return the favor. We need to elevate the level of conversation by talking about videogames with an eye towards the great things they are — and aren’t — doing. We need to write criticism and not just enthuse about production values. We need to realize that the Metacritic average is an end result and never a goal.

If you’ve read my reviews over the past 51 years, you know that this is the approach I try to take. I’m often accused of being contrarian, or an outlier, or a troll, or just plain out of touch. And while I disagree with how those points are expressed, I don’t disagree with the basic sentiment. Because I believe the reviews that are part of the industry conversation need to say more things.

I was worried about expressing these sentiments to the folks who mind the gates at Gamerankings and Metacritic. I was concerned it would be an obstacle to getting Quarter to Three listed. I was wrong. In both cases, the response was an enthusiastic agreement. Which makes me even more proud to count Quarter to Three as part of the official aggregates.

So assuming I’ve done my math right, this brings to a close 34 years of freelance reviewing and begins hopefully just as many years writing reviews on Quarter to Three.

  • sandu bogi

    Congratulations Tom on already making Quarter To Three something worth reading. I fully expect that this will propel it even further and garner the success that it deserves.

    Only took you 103 years to do it :)

  • Barac Wiley

    I think your math’s a little fuzzy. That’s at least 102 years of freelance reviewing.

  • ian

    In keeping with the spirit of this post, one of the first games you should review is To the Moon.
    http://freebirdgames.com/to_the_moon/

  • MikeO

    Good for you, Tom. From a reader of your ‘reviews’ (or more accurately back then, ‘thoughts’) since your c.s.i.pc.g.s. days. I certainly don’t always agree, but your reviews are always worth reading.

  • Anonymous

    Hey, are you inside my computer?  I’ve actually had that in the chamber for a few weeks now, partly because of Laura Shigihara’s score and partly because of comments like yours.  I can’t wait to spend a couple of evenings with it.

  • Thongsy

    Your math is all over the place, it went from 16 years to 51 then back down to 34 years.

    I agree with you about the rating system. I fall into that trap too, or used to. I definitely prefer the 5 star scale oppose to the more generally accepted 10 point scale. 

    Also your point about budget and production value is something I never really thought about but makes absolutely total sense. Games like Gears of War, Uncharted, Call of Duty all achieve commercial success, but they are the equivalent of a Transformer or Mission Impossible. Entertaining and fun but definitely not deserving all the critical praise they receive.

  • Tony M

    Great to hear Tom.  I’d like to see this succeed long term, so I hope you can make a steady income doing this.  You should look at using all that empty space around the web site for advertising.  RPS and Eurogamer are IMO good examples of how to make effective but unobtrusive use of advertising on your web site.

  • ian

    I made a thread about a few months ago, but I think I was the only one who liked it so enthusiastically. It was my personal game of the year. It isn’t much of a game, but one heck of a story, and one of the few examples of how a good story can be told via a game.

    Congrats on the site btw. Looking forward to reading more.

  • Ross Brackstone

    The title had me concerned, because as you point out there needs to be a wider variety of opinions about videogames, I was worried we’d lost another one. GL Tom, wherever your work ends up.

  • Rory

    8)

  • jerky

    So honestgamer is tired of its Uncharted 3 hatemail? 
    But in all seriousness, this is great news!  Like MikeO said, I don’t always agree (Army of Two), but it’s always a good read.

  • Nick Diamon

    This post gets a 7 out of 10.

    Seriously though, I agree that critical analysis of videogames is lacking. I may not always agree with your reviews, but I do find them an interesting read.

  • http://rycheguard.net Corey Krosting

    Wonderful to hear Tom, I look forward to many more Quarter to Three reviews!

  • http://twitter.com/eznark eznark

    Pretty excited about this (I’m guessing a lot of weak willed editors are as well).  Prepared to get a barrage of “link bait” troll posts.

  • MattKeil

    Good luck with the five star scale translating properly to Metacritic’s, unless you actually mean a 4/5 to represent an 80% score and a 3/5 to represent a 60%. Because that’s what they’ll be translated into there.

  • http://www.facebook.com/Janster01 Jan Bjørnebo

    Good luck with this, its always best to be ones own boss ;)

  • MattKeil

    And I sincerely mean that “good luck” part. This was not intended as a “HAHA THIS WILL FAIL” post. I like what you’re trying to do, I’m just trying to warn about a potential pitfall from personal experience.

  • Limper

    Congratulations! Looking forward to your reviews and seeing them as part of the aggregates.

  • Hiddnsaccade

    Congratulations! I’ve been following your articles and
    reviews for a while now because I always feel that they offer a more honest
    perspective of the games that you play. While I haven’t always agreed with you
    about the things that you’ve said, it has always been refreshing to hear a
    different perspective from those that are fueled by media hype. I’m glad to
    know that I can now find all of your reviews in one place! Thanks for always
    being honest with me.

    P.S. Just an idea, and in the spirit of “not holding indie
    games accountable for being indie games”, I would love to see a series about
    Project Zomboid. It’s still early, but it is shaping up to be The Sims meets
    Dawn of the Dead(original Dawn of the Dead AKA “still the best zombie movie
    period”). So far it is a fantastic game that deserves more attention that what
    it gets. 

  • C Miller

    I don’t think Tom cares.  If they translate a 3/5 to 60% I imagine Tom’s response will be more akin to an elephant swatting a fly, bemused disinterest.

  • C Miller

    I was worried for a second, the headline was more excitement than I wanted.

    Though I do often find you to be a bit needlessly contratian, or obtuse, I wouldn’t want to lose your voice.  Through the obscure film references, to the faux ignorance of certain topics (sports being foremost, but Star Wars and other subjects too), to the unabashed criticisms of big money properties, you have a voice.  

    You understand critical form.  Saying something bad about a game or movie doesn’t mean you don’t like it.  Many game ‘journos’ don’t understand this (or their audience doesn’t either).  Because you have a voice, and critique detailed reasons, I appreciate your reviews.  I know I can trust your review, even if I don’t agree.  There are few enough sources (you and RPS being the two I most trust) for quality reviews.  I hope this proves successful, so that the next Bastion you find will be something I can enjoy for myself.

  • Inverarity

    Congratulations and best of luck!

  • Anonymous

    Wow, that sounds really awesome. I wish you the best of luck, and if I can be of any help, let me know. I love this place. :)

  • Chris

    Regarding the big blockbuster games, I’d say that at least the initial games of each series brought enough to the table to warrant their status. Not all of course but there normally is something there that incites the masses.  It is the sequel culture that we live in that leads to the hollow, over the top experiences.  

  • Chris

    Best of luck Tom, I look forward to seeing your reviews in one place.  I always enjoy your efforts to approach a game from more than one angle, even if it goes against the grain.  

  • Scott Dobros

    Tom for my money you’re the best games reviewer in the business.  I love this news.  Thank you.

  • http://www.facebook.com/elhajj Tim Elhajj

    Good luck, Tom!

  • Jared Garst

    Don’t answer if this is too prying, but where is the money coming from? Advertising? External sponsors? Put another way, how worried should I be that Quarter to Three will go out of business.

    I suppose the other possibility is that you have embraced your inner ascetic*, and no longer care for petty material concerns.

    Best of luck in any case (no hobo).

    *hobo.

  • http://www.facebook.com/profile.php?id=682837104 Jason Cross

    Okay, cool. Good luck and I really hope the site brings in enough money for you not to have to starve for it – and grows enough for it to become a “destination site” for your average game nerd.

    Two things:

    1. Is there a plan to have other peoples’ reviews here as well, sometime in the not-too-distant future?

    2. Holy shit, that Reviews tab needs some love. It hurts my eyes! Make the pain stop!

  • luke

    Congratulations, Tom.  I’m really happy for you.  I hope this has the impact on the games writing community you — and I — want it to.

    I see Metacritic has twitter-welcomed you aboard.  Will you be sending a press release out to major news sources?  I was originally linked to Qt3 by a CNET news post when you and Mark started the site over a decade ago.  This would be an appropriate time to reintroduce yourself to the games writing community and get a healthy user base going.

  • http://www.facebook.com/profile.php?id=687381166 Denny Atkin

    Very cool, Tom. Really hope it goes well for you!

    Will you still continue to have the great content you’ve been running from other Qt3 contributors, such as the game diaries?

  • http://www.facebook.com/people/Brian-Rucker/100000745851295 Brian Rucker

    Kickin’ ass and takin’ names.  Sounds good, Tom. 

  • Skip Franklin

    Excellent, congratulations Tom! I hope this doesn’t mean you’re not going to do guest appearances on other sites, though…I enjoy listening to your guest spots on the Gameshark podcast, for example.

  • C Miller

    Also Three Moves Ahead.  Always love it when you pop up there.

    Tom, can I get you some coffee?  

  • Anonymous

    Congratulations and good luck Tom!

  • Ben

    Congrats! Hmmm but you know isn’t being your own editor sort of like being your own lawyer ?

  • EHX

    I was wondering the same thing about other reviewers. I don’t think it’s going to compete with mainstream sites, but perhaps it will grow enough to do so. 

    Anyway, the best of luck Tom in the front page’s transition. :)

  • Nixxter

    I hope it helps get your voice and messaging and honest assessment of games, and the industry across to a wider scectrum.  A lot of people say they don’t always agree with you but appreciate your perspective, which means your unique perspective and insights are heard, loud and clear, when you connect one on one. 

    Best wishes on your new focus, Tom, and at a personal level I hope it brings you what you need and deserve.  Besides, someone has to be the breadwinner to keep that cat in vittles!

  • David Alsop

    When I first started reading I was scared you were going to say you were retiring. Now I am joyous to know I can get more of you here. Happy times!

  • Alethron

    This is great, congratulations Tom, I very much enjoy reading and hearing your opinions. Best of luck

  • Lantz

    Awesome.  I’ve always considered your video games approach to reviews similar to how Ebert approaches movies.  In both cases I can normally tell from a review if I would enjoy a movie/game regardless of whether you personally did.  I think that is a major part of what a good review is.

    Keep up the good work.

  • Anonymous

    Very cool.  I first came to Qt3 a decade ago looking for something just like this.   I’m very interested.

  • Nikolaj

    Good for you, Tom! While I’m not a big fan of metacritic, adding Qt3 to it can only improve it, in my opinion.

    I’m looking forward to seeing some of those reviews, and I’m glad that you specifically mention indie titles, since I agree that some of them, at least, don’t get the attention they deserve.

    I hope you can actually make a living doing this (although I’m sure your extensive math skills will help with the accounting part, at least). I also hope that you will not completely forego wearing socks, now that you no longer have to leave your house. :)

  • Alan Kleiman

    Hope this works out well for you, Tom.

    Do you intend to have reviews out by embargo date, or will you release them at your own pace?

    I ask because a different publication I visit that also uses the 1-5 rating system often gets snubbed by publishers for review copies (even though they get plenty of preview coverage) because the 1-5 scale ‘messes up’ their metacritic score, especially if they use the whole scale. If your second highest score is an 80% they just don’t want to chance having their score lowered.

  • Murph

    Tom, I’m incredibly happy and proud that my favorite video game outlet is now officially “sanctioned” and that you’re getting paid to write for your own site.  That’s awesome news.

  • Meanwhile

    excellent. but it also means that a redesign of your site is now more necessary than ever. for the sake of legibility, please!

  • Abilio

    wait wait wait WAIT. To the Moon has a score by Shigihara? Zombie on your Lawn Shigihara? 

    And you waited to tell me this NOW? God damn it Tom. 

  • Brad Wardell

    Here’s a true story from several years ago

  • http://twitter.com/Strangeblades Strangeblades

    Good luck to you Tom. I hope to continue reading this site and listening to you on Three Moves Ahead ;)

  • http://twitter.com/Strangeblades Strangeblades

    Good on this. I love playing Men of War for instance but I know the problems the game has (AI is crazy yo!). That does not affect my overall enjoyment of it though. There needs to be less fanboy-rah-rah crap and more thoughtful discussion.