
My first paid videogame review was in 1994 for c|net’s Gamecenter. I’ve been writing reviews as a freelancer ever since then. By my math — hold on, gimme a second… — that’s either 16 or 27 years of experience as a freelancer. Today, it comes to a close.
After the jump, why you won’t be seeing my byline out there anymore Continue reading →

Yes, that’s a scene from an RPG.
A typical role playing game asks the player to stare at a list of commands, deciding which one he wants, followed by the same animation playing out each time. Resonance of Fate asks the player to run straight at an enemy, shooting it so he goes flying into the air, then jumping after it shooting it some more so that he slams into the ground doing additional damage, and, yes, this is still an RPG.
After the jump, turn-based bullet-time Continue reading →

The first group of levels in the Old Republic is what you’d expect from an MMO: familiarization and training. To that end, instead of discussing the academy in depth, I’m going to show you a letter my character wrote to his parents towards the end of his stay on Korriban.
After the jump, the epistle Continue reading →