
If you’ve ever wanted to hear Desmond talk about himself at length, this is the game for you.
I don’t know if the shorter development cycle for Revelations was a problem, or if Ubisoft has truly lost sight of what makes the Assassin’s Creed games good, but this was easily one of the biggest disappointments of the year for me. Thumbs way down. Read the review here.

As much as I like some of the Marvel comics tables in Pinball FX 2, I hope the developers at Zen Studios are done with men in tights. We don’t need another superhero.
So after the jump are five ideas Zen should steal Continue reading →

In the good old days before the add-on, Oziah the Peerless was the fiercest warrior you could get into your Ascension deck. This guy automatically and single-handedly beat any monster in the deck, except for the Avatar of the Fallen himself. I mean, you can’t very well have one card trump the main villain, can you? But otherwise, Oziah the Peerless was worthy of his superlative. It seemed a shame to waste him on a Mephit or even a Corrosive Widow. He could take down an Earth Tyrant. He could even best Xeron, Duke of Lies. This guy meant business. But then the add-on came along.
One of the problems with using superlatives as a title is that you never know when an add-on is going to come out. Return of the Fallen includes a hero named Adayu. Adayu, the Chosen. That’s Mr. Chosen to you. Adayu, the Chosen is a card that lets you simply take or defeat any card you want. Any card. Even an Avatar of the Fallen. Even the actual Fallen, who I presume is the brand new uber-baddie in the expansion, Samael the Fallen. There is no card in Ascension that Adayu does not trump. Of course, there’s also no card as expensive as Adayu, but you get what you pay for.
And this means Oziah is no longer peerless. Oziah, meet Adayu. Adayu, Oziah. You guys will be sharing a room. (Psst, Oziah, come here. Don’t tell Adayu I’m telling you this, but I still like your card art and flavor text better!)

Up next, Tom Bombadil meets his match

Atlus…announced plans to celebrate the holiday season with a Pure White World Tendency event for the award-winning hardcore multiplayer action RPG Demon’s Souls for PlayStation 3 computer entertainment system…Until January 2, 2012, the world of Boletaria will shift to Pure White World Tendency, easing the game’s difficulty and unlocking otherwise inaccessible areas and items. Following the recent news that Atlus would extend the Demon’s Souls’ online servers–responsible for the award-winning cooperative and competitive multiplayer roleplaying that has cemented the title’s place among gaming’s most celebrated classics–this holiday tendency event further demonstrates the publishers ongoing commitment to the game and its loyal community.
If you’re like me, you read that as Dark Souls. But this is, of course, the previous game, with the publisher intent on your knowing their iteration is still going for folks who don’t mind toting around fistfuls of that wheatgrass stuff you have to eat to heal yourself.

No one would release a new game on the same week as Christmas, right? Or maybe that’s just what EA wants you to think! This week is the official launch of Star Wars: The Old Republic, which is great for folks who like business as usual in their MMOs. But, you know, with lightsabers.

Our podcast, should you choose to accept it, covers Mission Impossible Ghost Protocol. At the 57-minute mark, this week’s 3×3 is about our favorite examples of movies breaking the “show, don’t tell” rule. This podcast will self-destruct in five seconds if you don’t rate it on iTunes.
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