Coal Cart Calamity is too hard for me so far, which doesn’t bother me a whit. Judging by the comments and reviews, I’m not alone. I’m also not alone in loving it, as the level won this month’s Little Big Planet design contest (LBPC4). Dubbed Sackscience, the contest challenged designers to mess with the laws of physics in the LBP world, which I didn’t find out until after I played the level a few times but makes total sense. As I played it I couldn’t help but think of physics. Seriously. Me! So from that perspective, the entry is clearly a success.
I could explain all the things I love about it besides the lovely frustration it provides, but I think I’ll just say one word and let you discover the rest for yourself. When you do, get back here and tell me what to do with the coal-drop ramp thingy. It’s driving me crazy. For now, the one word I promised:
Click here for the previous Weekly Little Big Planet