Archive for November 17th, 2011

Weekly Little Big Planet: spoilers wanted

, | Features

Little Big Adventure. It’s a pretty sweet community level. Unfortunately I think I broke it. You’ll note there is no level link at the beginning of this. That’s because “PlayStationNetwork is unavailable due to maintenance.” Uh-huh. That’s what they’re saying. But I know the real reason is I broke it. Sorry everybody.

I didn’t mean to. I was just cruising along collecting things when I was instructed to put on a bubble-shooting hat and jump on the bubbles. It took me a few tries to figure out that you don’t really jump on the bubbles. You jump and look down hold down R1 and bubbles lift you through the level on a lovely little bubble elevator. I liked that. It was a cool way to get around. Then I noticed that the bubbles I was shooting were adding to my score. Huh. What if I just sat there shooting bubbles? Just wedged myself against the ceiling and held down R1?

Well, a couple things happen. Your scoring multiplier goes up to a hundred. You get about forty million points. The scoring counter freezes. I’m not the only one to do this. I currently share first place with two other people who did this. But right after I did it I was summarily signed out of the PSN and it went down. So, mea culpa. I didn’t see any of that coming. Speaking of not seeing things coming…

After the jump, the wages of fear Continue reading →

The tactical nuance of Serious Sam 3

, | Games

Above is reprinted, in its entirety, the strategy guide for Serious Sam 3, which comes out next week and includes 16-player co-op for the campaign mode. Forward the guide to 15 friends with whom you might be playing so that you’re all on the same page.