Archive for September 23rd, 2011

Indeterminate videogame character doll available soon!

, | Games

DC Comics apparently has a line of dolls based on videogame characters as well as the expected superheroes. I have no idea who that guy is up there, but he’s from a videogame. He’s too beefy to be Nathan Drake and too slight to be Marcus Fenix. Man, I have no idea. At any rate, you can purchase him next week for, I’m guessing, about thirty bucks.

Gears of War 3: who put all this strategy in my shooter?

, | Game diaries

The first game of Horde mode was pretty confusing. There’s quite a few day-glow green command areas littered throughout the map and a new window on the right side full of icons that are greyed out. On top of the new window is a timer set at 30 seconds, waiting to begin its countdown. I wander around the map, Checkout, for a bit before I grasp what’s going on. This would be the round that seals me in to playing countless hours of Gears 3. Horde is a good time.

For the horde, after the jump! Continue reading →

Your character in Diablo III is Blizzard’s, not yours

, | Games

I partly blame Blizzard for my disappointment at the Diablo III beta. To me, “beta” implies a complete but early build of a game. “Demo” implies a brief taste of a game. If the Diablo III beta had been called a Diablo III demo, I wouldn’t have been quite so surprised at the giant Diablofont message, “Conratulations, you have beaten the Diablo III beta”, after a couple hours of play. Fair enough. I guess Blizzard just wants a few of us banging on their servers. I’m happy to oblige.

But the more pressing issue is that, after playing through this beta twice, I still don’t have a character.

After the jump, this is not your older brother’s Diablo Continue reading →