DC Universe Online’s ongoing urban decay

, | Games

New content goes live for DC Universe Online today, including a new set of superpowers and some more instances.

Introducing DC Comics legend The Green Lantern and the game’s seventh power set (Light), the “Fight for the Light” pack allows players to join the Green Lantern Corps or Sinestro Corps as reservist members while helping to restore balance to the universe.

Along with interactions with Green Lantern based favorites and foes, players will be launched into multiple action-packed scenarios, including an epic battle for control in S.T.A.R. Labs, a light-to-light showdown with the Red Lantern Corps in Coast City, and chaotic prison break at Sciencells Prison.

I really enjoyed DC Universe Online, and if I had time to jump into an MMO, it’s on the very short list of MMOs I’d like to get back to playing. But I wish the developers at Sony Online would find a way to get players out into the cities of Gotham and Metropolis. When the game launched, these cities were full of players zipping to and fro, getting into skirmishes with each other, and generally bringing the places to life while they did quests on the short trip to the level limit. At which point they all retreated into instances to grind for raid gear. Last time I checked, Gotham and Metropolis were ghost towns.

And Sony Online seems content to keep them ghost towns by continuing to shunt players into places like S.T.A.R. Labs, Coast City, and the Sciencells Prison. What about Metropolis and Gotham City, which are already in the game and in dire need of things to do and players doing them? And when is Sony Online going to unbottle some of those buildings and let us fight over them?

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