Archive for May 19th, 2011

Weekly Little Big Planet: up up and away

, | Features

I haven’t really considered the toll all of this is taking on my little sackboy. He’s a social creature. Much more so than I am. Being locked inside my PS3 is tearing him up. I try to explain it to him, but it’s no use. Letting him run around in story levels isn’t helping either. He was raised in the community. He needs to explore those levels. They make him feel alive.

Wait. What’s that you say? The PlayStation Network is now up? Phew. What a relief! He’s going to be so happy! Okay fine. I forgive you Sony. I forgive you if you promise not to let it happen again.

Okay then…knuckle-crack…let’s do this.

After the jump, what being up looks like Continue reading →

Space Pirates and Zombies: she grinded me with science

, | Game diaries

A great man once said, “I’m gonna fight, the only way I know. Ever since I was a boy, all I knew was how to fight. Fight, fight, fight. And when I got tired, I’d fight some more”. Space Pirates and Zombies seems to follow this motto, as it does indeed have a lot of fighting, and it’s this fighting that is basically the glue that holds the rest of the game together. Most of the missions in the game involve lots of pew pew, whether you’re fighting other ships (which is most of the time), trying to destroy containers or even a renegade comet. Combat allows you to collect all three of the game’s main resources (Rez, Goons and Data) in various fun ways. Some call this a grind, but is it really? Let’s discuss the matter further…

After the jump, let me fight so my game won’t grind… Continue reading →

Mount and Blade: the things I do for love

, | Game diaries

I once said that blood and money are the two things that lead to power in Calradia. I’ve earned enough money to support an army as large as those of other lords of the realm. I’ve spilled, directly and indirectly, enough blood to fill all of the ale kegs in Jelkala.

None of that blood is anywhere near as significant as the blood to be spilled today.

After the jump, a little treason before breakfast, then a little war after lunch Continue reading →

Nethack: adventures in futility

, | Game diaries

Video games are mainstream now. Everyone and his girlfriend has a Wii. You’d almost think games were socially acceptable. That’s why I only play old games. As long as I stick with ugly graphics and byzantine interfaces, nobody will mistake me for someone who has a job, a relationship, or self-respect. And no game has uglier graphics or a more byzantine interface than Nethack.

After the jump, a brief word of explanation for those who have experienced physical exercise in the last 25 years. Continue reading →