Archive for March 1st, 2011

Daily Little Big Planet 2: nothing routine

, | Games

Not really much to say here. I just got addicted to Moon Lander 2, today’s level. Another level suggested by choosing the Mm Picks option. It’s so simple, yet so freaking frustrating…in just the right way. If you ever loved Lunar Lander, you’ll probably get what I mean by that. There’s a nifty gambling sensibility to the scoring here that I grew to love in a goofy giggling way, but mostly I just loved the navigating. And the utterly addictive music. I’ve heard this piece before in these levels, so I imagine it’s one of the stock pieces they make available to level designers. A bit of digging reveals it’s called “Rock Your Body Rock” by Ferry Corsten. I wish more of an effort was made to credit and highlight the music makers here. I don’t know, maybe I’m just looking in the wrong place. Whatever, I’m addicted to this level and this music is a big reason why.

Also, I just want to tell you that many Moon Landers died to bring you that screenshot.

Gone fishin’

, | Games

I’ll be at GDC for the rest of the week, so there will probably be a conspicuous absence of me from the front page while I’m getting my head filled with crazy ideas from various game developers. There are about a dozen sessions I’m really psyched to attend, including Hidetaka Suehiro explaining what the heck was up with Deadly Premonition, Clint Hocking on “dynamics” (berets optional), and David Braben looking back at Elite, which invented open-world games long before they were ready to be invented. I’ll also be moderating a panel consisting of Soren Johnson, Jon Shafer, Dustin Browder, and Ian Fischer talking about the future of strategy games. But I have to say I’m most eager to hear Emily Ridgway talk about her work on Bioshock and Brutal Legend, two of my favorite games of all time. Of all time! Ms. Ridgway’s work in sound design and music is sublime.

But as soon as I get back, I intend to hold forth some more about Rift and Killzone 3. You have been warned. Plus, I have a bone to pick with Capcom.