Developer Relic and publisher THQ are cancelling Company of Heroes Online before it even leaves beta. This free-to-play microtransaction game, which is entirely separate from Company of Heroes, has been playable for the past five months. Players were encouraged to spend money on microtransactions with the understanding that progress would not be reset when the game went live. Which, technically, is true. Killing the entire game isn’t really the same thing as resetting the servers.
For players who spent money in Company of Heroes Online, Relic has offered, well, nothing. The pleasure of having played the game, I suppose. You can read the official announcement, followed by the wailing and gnashing of teeth, here.
(Thanks — and condolences — to Nathan.)