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Monthly Archives: September 2009
Time and math are always against you. It’s the way of zombies. Thumbs up.
Need for Speed: Shift is a game you have to tame before it will take you on any sort of meaningful ride. Thumbs up.
Troy calls it an evolutionary dead end. Bruce calls it a terrarium. Tom quotes a movie. Listen here and visit the Flash of Steel page here.
…all the fat of the Halo games trimmed away. Thumbs up.
After all this time, given all these resources, with their enormous success and all their fans, this is all Bungie has come up with? Thumbs down.
The developers have done a few things differently, a couple of them better and a couple of them worse. But what they’ve mostly done is made me re-appreciate the genius of Majesty. Thumbs up.
From chess to Hearts of Iron III by way of Advance Wars. Listen here.
It might not knock Rock Band out of its place in the living room, but it’s earned a place alongside it. Thumbs up.
If Codemasters has to EA-ify the presentation to sell copies, they can have at it so long as they don’t mess with the racing. And they don’t. Thumbs up.
…what the holy heck is going on? Thumbs up.
Or is it left clicking? Why is war at sea such a hassle? And why is it also so awesome? Listen here.