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Monthly Archives: August 2008
Too Human review
You could say Too Human has cornered the market on the cyber-Norse motif. Thumbs down.
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Tom vs. Bruce: Dawn of War (rerun)
I can’t imagine sitting around a tabletop saying things out loud like, "I’m going to research more choppy for my slugga boyz."
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Monster Madness: Grave Danger review
My theory as to why Monster Madness and its recent Playstation 3 iteration, Grave Danger, got such bad reviews is that too few people know about Zombies Ate My Neighbors. Thumbs up.
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Soulcalibur IV review
…check out Sophitia and Ivy. Heh heh. Heh. Heh. Watch what happens when she jumps. Heh heh. Thumbs up.
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Braid review
Braid is an absolutely brilliant game and quite possibly a work of genius. I don’t like it one bit. Thumbs down.
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The boys of QuakeCon 2008
This is old-school gaming, a boys’ pursuit, geared to fast reflexes and a strident disregard for ninny concerns like narrative and atmosphere. QuakeCon 2008 coverage
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The Mummy: Tomb of the Dragon Emperor review
The only surprising moment is when the player takes control of an abominable snowman who has trundled down from the Himalayas to mercilessly pummel some Chinese soldiers. After that, fighting a three-headed dragon is kind of anticlimactic. Thumbs down.
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Tom vs. Bruce: Kohan II (rerun)
If there were rats, they’d be called something different…maybe rats would be sarkinnens or rosthards. Perhaps dingushuffers.
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Tom vs. Bruce vs. Erik: Joint Operations (rerun)
We’re gonna need a bigger squad. I’ve enlisted Erik Wolpaw, who will join us in a strictly advisory position.
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Depths of Peril review
Think of it as a dungeon hack for the Homeland Security era. Thumbs up.
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