ALL YOUR BASE ARE BELONG TO US
News and our Home pageFirst impressions of the latest games60 Second Previews of upcoming games60 Second ReviewsTop Ten lists, amazing email, and moreShoot Club and more

60 Second Preview of…

Torn at E3 2001

The Specs

This is an RPG built from LithTech 3.0. Torn is set in a new fantasy world created by the developers at Black Isle Studios who created Planescape: Torment. The game uses Fallout's S.P.E.C.I.A.L. roleplaying system (nee GURPS), in which characters are developed by their skills rather than according to a specific class. There will be different realms of magic, different races (the standard elves et al., along with some original races), and a non-linear storyline with multiple arcs, which can be played through as a multi- or single player game. Your character is a wanderer with a mysterious background who may be either the fulfillment of a prophecy or the pawn to it.

The Speculation

Mark's Comments: I think I was sleeping when I saw this game demoed at E3. I don't remember much about it besides LithTech and the Fallout system. Maybe it was just that cliché was piled on cliché. The world's been torn into three planes blah blah blah: Good, evil, and the place where the action takes place, what for lack of a better term I'll call "the regular world." Your character doesn't know much about his past or destiny or something and Christ, I'm tired of mystery characters. Good fights evil in this game I'm pretty sure. You can be good. You can be evil. For all I know you can be an evil armadillo who wants to turn to the side of goodness. It's real-time with pausable combat. Looks ok.

Tom's Comments: Unlike Mark, I was paying attention. Besides, whether you use amnesia or a shipwreck, you somehow have to account for the fact that you're introducing the player to a new world, so he can't very well play someone who's familiar with the area. And the basic premise here is more of an amoral order vs. chaos rather than good vs. evil. But no matter -- there are still a lot of elves and stuff running around. For a game set in an original world, Torn does look an awful lot like other fantasy RPGs. And to be honest, it didn't make for a very spectacular demo. The quality of the final product will rely heavily on storyline and writing, two rare commodities in the business of game development. But this is precisely what's exciting about Torn -- it's being created by the same guys who did Planescape: Torment, one of gaming's finest examples of writing and storytelling. After Torment, I honestly couldn't care less if those guys do a fantasy world with hackneyed plot elements. After all, at its basic level, wasn't Planescape: Torment just another game about a guy with amnesia?

Publisher:

Interplay

Developer:

Black Isle Studios

Genre:

RPG

Release Date:

Q4, 2001

Back to 60 Second Previews

May 22, 2001


© 2000-2001 Quarter to Three Inc. All rights reserved.
Read our disclaimer.

 

 

Site Meter

Support Qt3

Buy stuff from Amazon
GoGamer's deals

EB Games


Message Boards
Got news or comments? Email Us


What's New

March 18, 2003

:60 review: C&C Generals


March 13, 2003

Flight Sim Follies, 03 2003
Brad Wardell on IGF 2003


March 10, 2003

:60 review: Kung Fu Chaos (Xbox)


March 6, 2003

:60 review: Freelancer
:60 review: Unreal 2


March 3, 2003

Geryk's MOO3 rebuttal
:60 review: Dark Cloud 2 (PS2)
:60 review: Shrouded Isles


February 21, 2003

60: review: Master of Orion 3


July 8, 2002

Early Hours: Warcraft III
:60 review: Gore
:60 review: Ico (PS2)
:60 review: Eternal Darkness (GC)


June 19, 2002

:60 review: Dungeon Siege
:60 review: Castle Wolfenstein
:60 review: Silent Hunter II
:60 review: Destroyer Command


June 18, 2002

Shoot Club: EB or not EB?
:60 review: Laser Squad Nemesis
:60 review: Morrowind
:60 review: Freedom Force


February 5, 2002

Shoot Club: Aliens vs. Sex


January 9, 2002

Feature: 2001: A new kind of year


January 8, 2002

:60 review: Rails across America
:60 review: IL-2: Strumovik
:60 review: Pikmin (Gamecube)
:60 review: World War III
:60 review: Throne of Darkness
:60 review: Yuri's Revenge


December 11, 2001

:60 review: Sega Tennis 2k2 (DC)
:60 review: Burnout (PS2)
:60 review: Grand Theft Auto 3 (PS2)
:60 review: Smuggler's Run 2 (PS2)
:60 review: Tony Hawk 3 (PS2)
:60 review: DOA3 (Xbox)
:60 review: Halo (Xbox)
:60 review: Project Gotham (Xbox)
:60 review: Galactic Battlegrounds
:60 review: Majestic
:60 review: Real War
:60 review: Red Faction
:60 review: Rogue Spear Black Thorn
:60 review: Shattered Galaxy
:60 review: Sub Command
:60 review: Vietnam: Squad Battles
:60 review: Weakest Link


October 2, 2001

Early Hours: Silent Hill 2


September 21, 2001

Early Hours: Empire Earth beta


September 18, 2001

Tim Chown on ECTS 2001
Shoot Club: After September 11, 2001


Old message boards
Chat

About Us